Fuharah

Weave connection: Normal

Races: Orcs, Goliaths, Firbolg
Orcs don’t leave their world unless for good reason and only if given by the elders or called to by the Horned God, they don’t want outsiders but will not be hostel unless provoked. Goliaths will commonly travel and welcome outsiders to their lands; they are adventurous and want to explore to a fault. Firbolg will travel out of duty but prefer to stay in their home world; they will head the call to action if the forces of nature and the weave call to them. They will welcome visitors and care for any sick or injured brought to them but they like to see visitors move on and not outstay a welcome

Forests, mountains and arctic lands; the Firbolg keep to the forest, the Goliaths prefer the mountains and will sometimes settle in the arctic. Orcs can be found all over; forest orcs are green, mountains are grey and arctic orcs are white. No cities, small villages at most, the Orcs and Firbolg keep mostly to themselves but will trade with the others. Goliaths will seek trade.

Locations
There is an Orc tribe in each environment; a tribe in the Cayfell forest known as the Barkteeth, a tribe in the Falworg mountain range known as the Quipskin tribe and an arctic tribe known as the Sleetkins tribe.

There are two Firbolg villages; one in the warfell valley and one in the needlefell forest. Firbolg started out in just warfell valley but as they numbers grew they needed to spread out as to not upset the balance of the valley. The Firbolgs never named their settlements.

The Goliaths have spread out thought the Ickerog Mountains and have an outpost in the Falworg mountain range. The Goliaths weren’t creative in their naming convention so the Ickerog Mountains communities are just called peak, cusp and base.

Brief history
Fuharah is one of the oldest worlds in the realm but none of its people keep recorded history so the only stories known are that of the oral traditions. The Firbolgs have a long oral tradition of songs that go back over seven thousand years starting with the myth of the world’s creation at the hands of the goddess Salvara. The Firbolgs’ history tells of how the god Tervos came to their world looking for his sister and Salvara made the Goliaths as a gift to him. They sing tails of how the orcs of Fuharah were those cast out by the orc god Prodosh, doomed to perish for being too weak but were taken by Tervos to Salvara to be cared for.

The Goliaths tell their history with their bodies, in fighting and in plays but they don’t seem to care for ancient history, the oldest stories they tell are only a few hundred years old. Though they do believe in the Firbolg creation myths they don’t particularly care for worship and most feel wanderlust leading to all sorts of creative outlets over their history. The Goliaths tend to look to the orcs for kinship in fighting and tend to be shit starters. There are many Goliaths in other world, though they have trouble integrating into some societies like those of the Centaurs of Mahbrwol, Most settlements of Vallorrorr and a few cities in Svahroll, for various reasons.

The Orcs keep to themselves as best they can and actively don’t keep records of their history. As a people they tend to feel there is something missing in their lives and contact with other people tends to give them anxiety. If you bring up the story of how Orc’s came to this realm they may become hostile as it tends to make their sense of missing something grows more prominent. Over the last few decades many of the Orc tribes have been trying to fill their longingness by looking to a new god for purpose. Not much is known of this new god to outsiders, only that it’s referred to as the Horned God. The Orcs will put up with the Goliaths and avoid the Firbolgs

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Economy; there are no cities in this world so there is no manufacturing beyond what weapons and armor the Goliaths make. There is no coin used in this world and the party would barter for goods & services. There are a few magical items to be found thought this world but they are rare.

Gods: Salvara the Firbolg goddess, domains; life, light, nature. Tervos, domains; trickery, life, nature. Prodosh the old orc god, domains; war, tempest. The horned God, domains unknown.