Ranhilda

The god Ranhilda is said to be one of the old gods given new form in the realm. Their presence can be felt throughout the realm, with the exception of Valorrorr, a god not bound to one world or race. No one has ever had vision of a physical form but clerics and some paladins have communed with Ranhilda. They oversee trade and commerce, it is though Ranhilda that there is a standard for what can be considered 10 gp worth of charcoal, incense, and herbs or the worth of diamonds for spells. Because of this balance has also fallen under the control of Ranhilda and it is said that Ranhilda will guide Kaha with what is a fair punishment when Kaha rules on matters under their control.

Ranhilda is the God of trade, commerce and balance. Their temples can be found all over the real and one of the main functions of Ranhilda temples is to act as a bank. groups who set out to adventure can go to a Ranhilda temple to "incorporate" and have an enchantment placed on their personal coin purses so the group can all access a party fund.

The process of incorporating starts with the party making a sigil and a group name, that is then registered with the temple and the sigil is placed on each members purse so they can speak the party name and activate it (a coin purse can have up to 3 sigils active at a time.) Anyone who joins a party after it's formation will need to have that sigil added at a temple along with at least half of the other party members present. To remove a member, all other party members must speak the name of the person and made the divide ruin over the party sigil. A log can also be requested by any party member at the temple.

On Hyrhafell, Ranhilda temples have a bit of a different function. As Hyrhafell has no currency but still mine and require spell components with value, Ranhilda temples will appraise these items as Ranhilda sets the standards of items value.

Ranhilda's domains are; order, Unity and Knowledge. Worshipers of Ranhilda use the phrase "Wholeness requires all"